BUZZER-BEATER HIGHLIGHTS WEEK 3
In the matchup of the night, Light Blue knocked down a buzzer-beating 3-pointer to top White in a seesaw battle and pick up its first win of the young season. Meanwhile, the Orange Crush continued its early dominance to move to 3-0. Mean Green piled up points again in a victory over Gold, and Purple held on down the stretch versus Red.
Week 4: October 28
St. John – Gold vs Red, 7:30pm
St. John – Orange vs White, 8:30pm
Eastpointe – Purple vs Light Blue, 7:30pm
Eastpointe – Green vs Blue, 8:30pm
View the Winter Season scores and schedule on the Schedule & Results page.
2026-27 Winter Venues
Saint John Lutheran Church & School
16339 East 14 Mile, Fraser
Contact person:
Jacob 586-601-8818
Eastpointe Middle School
24701 Kelly Rd, Eastpointe
Gary Rager needs help
Former Macomb Men’s Basketball League player Gary Rager suffered major neck & spinal injuries in a recent fall. He has had multiple surgeries and is currently in a rehab facility undergoing extensive physical therapy. A GoFundMe account has been set up to help pay expenses that won’t be covered by insurance.
If you would like to help Gary, please click here.
Want to join?
If you’re a player 50 years or older who would like to join the Macomb Men’s League, please contact Doug Bretz at [email protected] or 248-210-6953. We’re always looking for new full-time players and substitutes!
League Rules
- Games consist of two 19-minute halves. Clock stops on all whistles and restarts when the ball is touched in bounds. Teams will have two timeouts per game and one added timeout for overtime. Overtime is decided by the first team to score seven points. After an offensive team timeout, there is the option to take the ball out at half court vs. the baseline. During the last two minutes of a game both teams will shoot 1-and-1 on defensive fouls. Upon 10 or more team fouls, the opposing team will be awarded two foul shots. All players entering the game must wait at mid-court until a whistle is blown or scorekeeper horn sounds and play is stopped.
- Lineups, including last names and numbers, are to be turned in to the scorekeeper before each game. Ratings are to be given for missing players and subs. All players on a team are to wear the same color shirt with a number. Managers may sign and photo the final score sheet for file.
- All players are to play at least 16 minutes per game. All players are to sit a minimum of four minutes each half.
- Any player who is ejected from a game cannot play in theirs or any other team's next scheduled game or the succeeding game will be a team forfeit. If the ejected player is rated 9.5, the sub can be 8.5. If rated 9.0, sub can be an 8.0. If 8.5, 8.0, or 7.5, sub can be 7.5. Throwing a punch or fighting is a 3-game suspension with committee review for possible expulsion.
- No sub is required, however attempts should be made to acquire one. A substitute player may play a 2nd game for a full-time player of similar rating on another team. If no sub is available for a missing player, a full-time player may sub in and play a 2nd game for someone of similar or higher rating. In the event that a player is permanently replaced for the season, the successor player shall pay the pro-rata share of league fees. If a player has an injury that may prevent him from playing in his next game, he should advise his manager at least one day in advance of his playing status. No “standby game-time subs” are permitted for possible pre-injured player replacement.
- In the playoffs, substitute players can only be selected from the Sub List. No substitutes can be brought in from another team. If no subs from a specific rating group are available, the team manager must move down the list and select from the next rating tier.
- All players are to provide full name, phone number and email address, and to update if there are changes. All fee balances are to be paid no later than the first game. There will be additional player fees incurred if the facilities are not vacated by the designated time. Cleanliness is mandatory at the facilities.